Gilbert Goodmate and the Mushroom of Phungoria

2001 Prelusion
Designed by Daniel Nilsson, Lorne Laliberte; Mike Hiltunen, David Engdahl, Mats Öhr, Patrick Broddesson, Joel Ygberg, Per Hemmingsson
Relevance:
These are both set up as explicit puzzles, guards placed by a pirate to
protect his treasure, and there are only two for that purpose, so they are not
objectionable:
*) slider puzzle -- meta-joke alluding to the evilness of sliders?
*) water puzzle

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Real-time:
*) slider puzzle -- grrr! really stupid and annoying! it's not temporally hard
   if you know exactly what moves to make, and the puzzle is small, but there's
   no reason for it
*) wooden frame from Vikings -- very generous time, repeatable. the time
   constraints are well used to set up a problem. once you figure out what you
   are trying to accomplish, doing the actions is trivial.

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Reasonability:
The problems are not so much in what you have to do, but that the game only
accepts one solution, when several equivalent approaches exist:
*) sword can't cut phone wire, but knife can
*) knife won't shear sheep, doesn't even give a reasonable failure message
*) tar to glove to sack, why not tar to sack?
*) ink should work to make sock as well as shoe polish
*) why do we have to put glow-in-the-dark pal on the rock? just using it in the
   sunlight should be enough.
*) cauldron -- feather duster doesn't work on sheriff
*) cauldron -- why doesn't sheriff pull his sword on you? why does he run away?
*) skin rash -- why do you need to make a potato stamp? fingers should work.
*) firecrackers -- lighting them with matches didn't work, not give any message
   that it wasn't necessary.
*) finale -- the main body of the chimney was not part of the chimney hotspot,
   making the chimney easy to miss

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Difficulty:
*) making superglue -- right at the start! cartoon logic, but fair here. fun.
   narrow scope makes it very doable.
*) fake dog -- more fun cartoon logic.
*) strongman Gilbert dumbbells -- even more cartoon logic.
*) getting Zyz's ball  -- not exactly hard, but the indirection could be a
   stumbling block.
*) hard jelly plug -- another clever cartoon logic challenge.
*) hunchback disguise -- easy to do, but may be tricky to conceive.
*) salmon for flytrap -- sounds silly, but the game gives loud clues for it.
*) depilatory papers -- ewww!
*) finale popcorn -- probably not reasonable, but it's funny and the scope is
   narrow.